This game-style resource encourages students to broaden their thinking on the environmental impact drinking a fizzy drink can have.
This game-style resource encourages students to broaden their thinking on the environmental impact drinking a fizzy drink can have. It includes the students working out which of 3 options (glass bottle, plastic bottle, or aluminium can) for packaging a fizzy drink has the lowest impact in a fun and engaging way. The activity is versatile and can be tailored to suit the class size and ability. The suggested target audience for this resource is GCSE students as part of their curriculum, and A-level students as an additional resource on sustainability and critical thinking. The information within the resources is compatible with AQA, Edexcel and OCR examination boards.